01-11-2008, 03:01 AM
created by SLi-WooDy
situated 40 miles west of Argentan and just outside the main town of Vier lies a small village situated
in the French countryside .
its been some months now since the d-days landings and the allied forces have been met with strong
resistance from the axis forces.
dod_marlky could just be the toughest challenge yet for the allies.
With lots of natural foliage, and the threat of sniper attack
its up the the allies to retake and secure.












best suited for 20 man or less server but spawn points for 32.

thxs to everyone in the dods community especially:

TRP JED www.wunderboy.org , TOLK , cpt ukuelle, , Ultranew b , TOLk
Petroleum , Ranson , Lard , Roke , Surgeon ,something wicked , Ltbloodbath ,and splatt ,

drag the map folder into your C:/program files/ steam / steamapps / username / daydefeatsource / dod folder
and overwrite,


PS some of the screenshots are from b1 and slight alterations to the map have taken place for b2.

01-11-2008, 03:42 AM
Mirror (http://www.dimeric-maps.info/index.php?mod=download&ac=afficherid&id=220)

01-11-2008, 08:08 AM
Thanks woody we will give it a run through tonight on our server .

01-11-2008, 08:35 AM
Thanks SLi-WooDy! Putting on server. Cheers.

01-11-2008, 08:56 AM
Screenies look da mutts nuts Sli.
Letting the Rangers map man know ;)

Cpt Ukulele
01-11-2008, 11:36 AM
Thanks for the map. Haven't played it yet, just a few remarks:

- In Allied spawn, you can walk just past the hedges and see a big rip here:

- Similar thing here, looking above the hedge; not a rip but something's missing:

- Blue Chernobyl :D. A pool of stagnant water (with a mud footstep sound) would probably be a bit more greenish/brownish and a bit less blue:

- Here, besides the branches sticking in, the stone frames for the stained glass don't seem to make sense in a church built of wood (also the walls aren't the appropriate thickness to accommodate the model). Generally speaking, I'm sure there must be a wooden church somewhere in France, but I don't remember seeing one.

- Here you have models/walls disappearing in plain sight:

Other than that, it looks very nice. Looking forward to playing it, keep up the good work!

01-11-2008, 12:19 PM
THX Cpt Ukuelle!

if anyone finds any more little glitches then plz post!

01-11-2008, 01:35 PM
This thing is awesome.

01-11-2008, 02:17 PM
yeah, i like this map! very nice work, sli-woody :)

Toby Wong
01-14-2008, 02:06 PM
Is the Flash hotel staying, or is it a placeholder?

Other than that, looks good.

01-14-2008, 02:52 PM
its staying but its the marlky halfway house,

01-20-2008, 03:38 AM
Here is a Highspeed Mirror.

No Registration needed.

Mirror (http://www.dodmap.com/index.php?option=com_remository&Itemid=26&func=fileinfo&id=1003)

Mirror sponsored by dodmap.com (http://www.dodmap.com)

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