[REL] dod_oflagIV_b1

10-30-2007, 08:00 AM
Capture the flag version of dod_colditz. Set at night, but with generous ambient lighting, so not too dark on most systems. Good overall FPS, 32 players, mix of interior and exterior gameplay, with sniper positions, hidey-holes and side-routes.

Five flags, including one two-person cap.

Custom textures and models used throughout, architecture and layout based on real location.

Changes from Colditz (apart from flags) - removal of detonation areas, no round timer, allied buildings opened up to axis, additional route from river to axis area.

Zip file 17mb, BSP 35MB
Download (http://www.db4d.co.uk/hl2/dod/maps/dod_oflagIV_b1.zip)

Untested game play-wise, so feedback that will help improve the map and identify any bugs, much appreciated.

10-30-2007, 09:47 AM
Just what the week needed. Thanks LionelQueripel! :)

10-30-2007, 10:42 AM
hmm map is to dark. good setting for a single play game but not for a mp.

10-30-2007, 05:00 PM
Map gives the impression that it is a venture through upper levels of room but infact 80% of the map is ground level or below.
I give you an A for complex configuration but it's a bit over much and its flags placement seems cramped.
I think you may need to expand the map some to include areas behind the large buildings then add 1-2 flags spreading them more evenly.
Just constructive insite.
You have peeked my interest.

Fozzy the bear
11-03-2007, 01:51 AM
I love mappers that make night maps. God bless you. :]

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