[REL] dod_argentan@night_rc3


B@D
10-22-2007, 05:37 PM
Yup you read right argentan@night I have been workin on this for about 2 months now off and on and I think it is ready for release.
I would love to get some feedback from some server opps to improve it if possible before the final release . screens are dark but 99% of the clients that have played it on our server did not complain at all .

added street lights and indoor lighting !
added window in allies spawn building to help cover the first flag !
changed grass texture on most of the map to give more cover in areas !
added moving clouds to sky !
added a few more models to map center flag area and sherman tank in allies spawn !

I hope you night map lovers enjoy this one gameplay and fps are great !

you can download the map below
http://murdergrounds.com/dod_argentan@night_rc3.zip

Download Mirror

http://www.dodmap.com/index.php?option=com_remository&Itemid=26&func=fileinfo&id=974


http://murdergrounds.com/images/screenshots/argentan/16.jpg

http://murdergrounds.com/images/screenshots/argentan/1.jpg

http://murdergrounds.com/images/screenshots/argentan/17.jpg

http://murdergrounds.com/images/screenshots/argentan/18.jpg

http://murdergrounds.com/images/screenshots/argentan/19.jpg

http://murdergrounds.com/images/screenshots/argentan/20.jpg

http://murdergrounds.com/images/screenshots/argentan/21.jpg

http://murdergrounds.com/images/screenshots/argentan/22.jpg

http://murdergrounds.com/images/screenshots/argentan/23.jpg

B@D
10-22-2007, 05:38 PM
http://murdergrounds.com/images/screenshots/argentan/24.jpg

http://murdergrounds.com/images/screenshots/argentan/25.jpg

http://murdergrounds.com/images/screenshots/argentan/26.jpg

http://murdergrounds.com/images/screenshots/argentan/27.jpg

ultranew_b
10-22-2007, 05:57 PM
Cool B@D !

I haven't played it yet, but did you add night time sounds (chicadas etc)?

Downloading now !

:)

B@D
10-22-2007, 06:54 PM
No I did not think of that will have to add that to the final thanks newb.

ultranew_b
10-22-2007, 08:54 PM
I made some night sounds (loopable) for dod_pier, your welcome to use them if you like.

:)

Cpl. Punishment
10-22-2007, 09:28 PM
Crickets and distant artillery explosions would be very cool.

B@D
10-22-2007, 10:56 PM
I made some night sounds (loopable) for dod_pier, your welcome to use them if you like.

:)

Yes man that would be great I was having trouble finding the correct sounds , I agree artillery explosions in the distance would be great also If I can find some :D

Pvt.Snail
10-23-2007, 10:40 AM
Adding to server. Thanks B@D! Cheers.

HuXx
10-23-2007, 11:29 AM
Our Server man Speedy has dropped it onto the 82nd Rangers server. :D

Darklord2003
10-23-2007, 12:26 PM
Here is a Highspeed Mirror.

No Registration needed.


Mirror (http://www.dodmap.com/index.php?option=com_remository&Itemid=26&func=fileinfo&id=974)


Mirror sponsored by dodmap.com (http://www.dodmap.com)

RA7
10-24-2007, 02:24 PM
Adding mirror @ LanmaniaX

B@D
10-25-2007, 06:07 PM
Thanks for the mirrors :D

goodshotz
10-27-2007, 02:27 AM
Added the map to both of our servers. Also to our download section. No registration needed!

The only complaint that I have is that it is a little bit too dark. I think it needs to be more of a moonlight instead of a pitch black night. It should not be darker than dod_flashatnight. That one is perfect. A lot of people were complaining on our server about that, but it's a very impressive switch to the regular version.

It needs more street lamps in the really dark areas because the mgs and proners just lay there and the don't even give you a chance to react. Especially in the Allies spawn area near the flag and the Axis first flag at the bottom of the hill where you can't see a thing.

goodshotz
10-27-2007, 02:49 AM
Do you have a map pack for all of your maps? I can host them on our website.

HuXx
10-27-2007, 09:00 AM
heh, Goodshotz has a point.
Most of my kills on this map are from the opposition muzzle flashes :p
Mind you it does add a very atmospheric feel

B@D
10-28-2007, 08:12 PM
thanks for the feedback

We just tell most of the people that say its too dark to turn up their gamma in the game setting first and it fixes their problem but I may put i few more lites or maybe some fire in dark areas for lite .

no @night map pack yet I would wait for the finals todo that thanks.

goodshotz
11-01-2007, 07:58 PM
That's funny. I tell the people to do the same as well. My Gamma is up all the way and it is still dark.

The fire and a lot more lights will help a lot if you don't decide to brighten the skybox a bit more. Also it will add to the map.

nave
11-02-2007, 02:58 AM
Nice avant-garde approach. Light grey fog... brilliant.

Vaelen_Elexorien
12-02-2007, 05:39 PM
So you guys just decompile the maps and change the lights/environment/skybox settings? Anyway, before releasing it do you ask for Valve's permission? I'm thinking of doing one and was just wondering.

dimeric
12-03-2007, 12:05 AM
Mirror (http://www.dimeric-maps.info/index.php?mod=download&ac=afficherid&id=51)

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.