Fenrer
10-13-2007, 04:59 AM
Hi
I have played around with Hammer for a while now and it's time to do some modeling.
The problem is that I'm a total newbie to 3Ds max 9.
I can't even get the darn texturing to work.
Some of my problems are:
When I export my model, using 3DSMAX SMD Exporter from Cannonfodder, I'm getting
"WARNING: Material "09 - Default" does not appear to have a diffuse bitmap texture. Skipping mesh."
I don't know what that is...
I don't know how to get a bitmap texture on to my creation. I have managed to get the bitmap to my materials window but 3Ds wont let me apply the texture.
Can anyone help me by writing a Models in 3Ds Max for Dummies?
The road from creating a model to compile it in StudioCompiler.
Hopefully I'm not the only one havening this problem.
I have searched the web for tuts and stuff but haven't found anything that could help me.
I will share my models to the community if you help me.
I have played around with Hammer for a while now and it's time to do some modeling.
The problem is that I'm a total newbie to 3Ds max 9.
I can't even get the darn texturing to work.
Some of my problems are:
When I export my model, using 3DSMAX SMD Exporter from Cannonfodder, I'm getting
"WARNING: Material "09 - Default" does not appear to have a diffuse bitmap texture. Skipping mesh."
I don't know what that is...
I don't know how to get a bitmap texture on to my creation. I have managed to get the bitmap to my materials window but 3Ds wont let me apply the texture.
Can anyone help me by writing a Models in 3Ds Max for Dummies?
The road from creating a model to compile it in StudioCompiler.
Hopefully I'm not the only one havening this problem.
I have searched the web for tuts and stuff but haven't found anything that could help me.
I will share my models to the community if you help me.