the_irate_pirate
10-07-2007, 03:34 PM
Since I saw a few servers still running my de_aztec port, I decided I should try to finish it. But I sometimes get strange artifacts. See for yourself.
http://img256.imageshack.us/img256/759/dodaztecb40002lr6.jpg
http://img256.imageshack.us/img256/3620/dodaztecb40003ho7.jpg
http://img256.imageshack.us/img256/7371/dodaztecb40001ji1.jpg
Maybe this gives some insight?
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_small.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
Initializing renderer...
Warning: using WorldTwoTextureBlend on a non-displacement surface.
Support for this will go away soon.
- Material : nature/blendcobblegrass002
- Surface center : -3209 -82 -331
Warning: using WorldTwoTextureBlend on a non-displacement surface (material: nature/blendcobblegrass002). Support for this will go away soon.
Warning: using WorldTwoTextureBlend on a non-displacement surface.
Support for this will go away soon.
- Material : maps/dod_aztec_b4_2/stone/blendcobbledirt002a_-1472_64_-128
- Surface center : -2144 -576 -208
any help is appreciated.
http://img256.imageshack.us/img256/759/dodaztecb40002lr6.jpg
http://img256.imageshack.us/img256/3620/dodaztecb40003ho7.jpg
http://img256.imageshack.us/img256/7371/dodaztecb40001ji1.jpg
Maybe this gives some insight?
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_small.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
Initializing renderer...
Warning: using WorldTwoTextureBlend on a non-displacement surface.
Support for this will go away soon.
- Material : nature/blendcobblegrass002
- Surface center : -3209 -82 -331
Warning: using WorldTwoTextureBlend on a non-displacement surface (material: nature/blendcobblegrass002). Support for this will go away soon.
Warning: using WorldTwoTextureBlend on a non-displacement surface.
Support for this will go away soon.
- Material : maps/dod_aztec_b4_2/stone/blendcobbledirt002a_-1472_64_-128
- Surface center : -2144 -576 -208
any help is appreciated.