[WIP] dod_veil


Rolk
09-07-2007, 09:52 AM
Alright, this is my first attempt at a detonation style map. Both teams have 1 target. Both teams have to go out of their way to get explosives too (different for each team).

At the moment, I am hoping to get a really different feel for the map, in this, meaning you have to use stealth to get to your objective, or you can go guns blazing in. I am trying to add as many passages I can around the middle area.

This is also my first map using custom models. I've used a few models from pedroleum (Allied GMC CCKW & Bodies) and TheSurgeon (Opel Blitz, which you can view in the screenshot below).

This screenshot is of the Allied target; the flak cannon. Axis spawn on the far left, and yeah, going from there. You can see straight to the middle, I haven't finished in there yet, give me time!

Cheers!

http://www.rolkdesigns.com/images/temp_images/dod_rolk0007.jpg

Hendershot
09-15-2007, 04:00 PM
Hey,

This is looking real nice.
Like the idea as well.

Keep up !!

H.

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.