[AoS]Albatros
07-13-2007, 11:23 AM
No - I'm *not* kidding. I'll release it. Seriously. ;p
This has been my most work-intensive project so far (I've never beaten 900 hours before...), and now it's in a condition I'd call ~decent~.
The setting:
- Eastern Front in 1945; the Red Army and the US troops push towards each other, and even though they advance at a high pace, the combat becomes even fiercer with Wehrmacht Soldiers fighting close to their homes.
In the small silesian village of Waltersdorf, a recon troop of the US Army stumbles across a German pioneer unit busy repairing and fueling two Tiger I tanks and fortifying the village... a chance for both sides to win the day!
Briefing:
US OBJECTIVES:
Destroy the German Tigers. You can use your own bazookas or
take the Panzerschreck Rockets scattered around the battlefield;
2 - 5 Shots should definately kill a tank.
AXIS OBJECTIVES:
Find and destroy the US recon vehicles (one halftrack, one Sherman tank).
You can also use the numerous Panzerschreck rockets by simply walking close to the crates they're in.
IF YOU HAPPEN to come across a tank without carrying a bazooka... haul your rifle, stick or pineapple nades at it!
They won't destroy a Tiger, but they'll lower the amount of damage needed to blow it up.
AFTER A TANK IS BLOWN UP, you can capture the flag it belongs to.
Known bugs:
- Couple of hovering objects, misfitting textures and one known graphical bug (waterfall) here and there. Nothing big, but they're there and fixing all of them would take another two weeks for sure (which will happen anyways for the b2).
Special thanks to:
- Happyernst
- Pedroleum
- Neutrino
- Rosie :)
- SpineRoyal
- TheSurgeon
- Wile E. Coyote
- Furyo
- Hessi
- All those admins out there running balancings and feeding me with tons of very important info on what to change and what to leave.
If I forgot to credit someone, please forgive me - sometimes it's just too hard to remember everything :).
-OFAB! Lol. See - already the first I forgot.
Nightingale Website:
http://www.albatros44.de/ngaleb1.htm
Direct Download:
http://www.albatros44.de/night/dod_nightingale_b1.zip
Screenshots:
http://www.albatros44.de/night/ng1.jpg
http://www.albatros44.de/night/ng2.jpg
http://www.albatros44.de/night/ng3.jpg
http://www.albatros44.de/night/ng4.jpg
http://www.albatros44.de/night/ng5.jpg
http://www.albatros44.de/night/ng6.jpg
http://www.albatros44.de/night/ng7.jpg
http://www.albatros44.de/night/ng8.jpg
http://www.albatros44.de/night/ng9.jpg
http://www.albatros44.de/night/ng10.jpg
http://www.albatros44.de/night/ng11.jpg
http://www.albatros44.de/night/ng12.jpg
http://www.albatros44.de/night/ng13.jpg
http://www.albatros44.de/night/ng14.jpg
http://www.albatros44.de/night/ng15.jpg
Good night - good fight! ;)
Please let me know whatcha think about this one - if it sucks in some aspect, feedback will be the only way to make it better.
Cheers & thanks!
Til / Albatros
This has been my most work-intensive project so far (I've never beaten 900 hours before...), and now it's in a condition I'd call ~decent~.
The setting:
- Eastern Front in 1945; the Red Army and the US troops push towards each other, and even though they advance at a high pace, the combat becomes even fiercer with Wehrmacht Soldiers fighting close to their homes.
In the small silesian village of Waltersdorf, a recon troop of the US Army stumbles across a German pioneer unit busy repairing and fueling two Tiger I tanks and fortifying the village... a chance for both sides to win the day!
Briefing:
US OBJECTIVES:
Destroy the German Tigers. You can use your own bazookas or
take the Panzerschreck Rockets scattered around the battlefield;
2 - 5 Shots should definately kill a tank.
AXIS OBJECTIVES:
Find and destroy the US recon vehicles (one halftrack, one Sherman tank).
You can also use the numerous Panzerschreck rockets by simply walking close to the crates they're in.
IF YOU HAPPEN to come across a tank without carrying a bazooka... haul your rifle, stick or pineapple nades at it!
They won't destroy a Tiger, but they'll lower the amount of damage needed to blow it up.
AFTER A TANK IS BLOWN UP, you can capture the flag it belongs to.
Known bugs:
- Couple of hovering objects, misfitting textures and one known graphical bug (waterfall) here and there. Nothing big, but they're there and fixing all of them would take another two weeks for sure (which will happen anyways for the b2).
Special thanks to:
- Happyernst
- Pedroleum
- Neutrino
- Rosie :)
- SpineRoyal
- TheSurgeon
- Wile E. Coyote
- Furyo
- Hessi
- All those admins out there running balancings and feeding me with tons of very important info on what to change and what to leave.
If I forgot to credit someone, please forgive me - sometimes it's just too hard to remember everything :).
-OFAB! Lol. See - already the first I forgot.
Nightingale Website:
http://www.albatros44.de/ngaleb1.htm
Direct Download:
http://www.albatros44.de/night/dod_nightingale_b1.zip
Screenshots:
http://www.albatros44.de/night/ng1.jpg
http://www.albatros44.de/night/ng2.jpg
http://www.albatros44.de/night/ng3.jpg
http://www.albatros44.de/night/ng4.jpg
http://www.albatros44.de/night/ng5.jpg
http://www.albatros44.de/night/ng6.jpg
http://www.albatros44.de/night/ng7.jpg
http://www.albatros44.de/night/ng8.jpg
http://www.albatros44.de/night/ng9.jpg
http://www.albatros44.de/night/ng10.jpg
http://www.albatros44.de/night/ng11.jpg
http://www.albatros44.de/night/ng12.jpg
http://www.albatros44.de/night/ng13.jpg
http://www.albatros44.de/night/ng14.jpg
http://www.albatros44.de/night/ng15.jpg
Good night - good fight! ;)
Please let me know whatcha think about this one - if it sucks in some aspect, feedback will be the only way to make it better.
Cheers & thanks!
Til / Albatros