Collision Request

07-12-2007, 10:55 PM
I was wondering if anyone had some free time to create collisions on the 13 tree trunks of the HL2:EP1 Pine tree cluster. I am using them in my map, and they are great, but I have a couple of issues.

First off, normally it wouldn't be that big of a deal, but what I end up doing is creating Block Bullet brushes around each of the 13 tree trunks multiplied by however many models I put in. This in turn increases my normal compile time from 6 minutes to 45 minutes, and as a result, it creates more visleafs, which in turn reduces frame rates in the map.

I have 3ds Max 8, have decompiled the .mdl and imported the .smd, and looked around, but I am over my head on this simple task. I browsed through all of the threads looking for a tutorial but I didn't find anything that was useful to me or many of the links are dead. I may have overlooked something as I'm getting tired.

If anyone is interested, thanks, or if anyone can point me to a specific location of how to do something like this, that would be great too. I just don't have the experience yet.

Trp. Jed
07-13-2007, 09:41 AM
Err I dont want to urinate on your bonfire but are you sure you can legally use those models in your map?

I'm honest to god not trying to put a spanner in the works but if their from EP1 technically you can't use them for a DoD:S map unless Valve says its O.K.

I can't see why they'd object to it, it's only a bunch of trees after all but it might be a good idea, just out of common courtesy to check.

07-13-2007, 09:47 AM
I did create a thread about it a while back, for that same reason and was told not to worry about it.

Wile E Coyote
07-13-2007, 12:42 PM
Err I dont want to urinate on your bonfire but are you sure you can legally use those models in your map?Yeah I'm pretty sure we beat that topic into the ground a couple months back :) As long as it's going towards a Valve game (not a separate mod), he's not selling it AND he's not ripping huge chunks out of EP1 content, I can't really imagine there'd be a big concern. Especially after some of the stuff that has already been crossed-over between the games.

Trp. Jed
07-13-2007, 12:45 PM
Fair enough, just had to be said.

07-13-2007, 01:24 PM
BTW, my problem was solved by a generous member of the community!

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