[REL]DOD_lucca


hypnotoad
05-27-2007, 11:08 PM
This is the release of my first DOD:S map, Tell me if the models don't work, because this was my first time using Pakrat.

Here is the link, put both files in your map folder.

http://files.filefront.com//;7626075;;/

here are some pics..

http://img527.imageshack.us/img527/453/lucca1ol6.jpg (http://imageshack.us)

http://img527.imageshack.us/img527/5712/lucca2ki1.jpg (http://imageshack.us)

http://img501.imageshack.us/img501/3279/lucca3mx3.jpg (http://imageshack.us)

http://img501.imageshack.us/img501/3723/lucca4mi7.jpg (http://imageshack.us)

Zyndrome
05-27-2007, 11:43 PM
God, that's some small screenshots.

HellStar
05-28-2007, 01:29 AM
mmm looks like you need to address some issues, many errors in the console which give you pink and black chequered models in game!


SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/brg_foliage/shrub_oak1.mdl)

Most of your spawnpoints are invalid too..

Invalid allies spawnpoint at (-546.6,67.8,67.8)
Invalid allies spawnpoint at (-445.7,73.3,73.3)
Invalid allies spawnpoint at (-659.6,68.2,68.2)
Invalid allies spawnpoint at (-340.5,68.2,68.2)
Invalid allies spawnpoint at (-363.3,67.4,67.4)
Invalid allies spawnpoint at (-427.1,76.7,76.7)
Invalid allies spawnpoint at (-490.4,70.7,70.7)
Invalid allies spawnpoint at (-181.1,68.5,68.5)
Invalid allies spawnpoint at (-249.6,82.8,82.8)
Invalid allies spawnpoint at (-433.5,89.2,89.2)
Invalid allies spawnpoint at (-560.0,91.6,91.6)
Invalid allies spawnpoint at (-320.9,110.3,110.3)
Invalid allies spawnpoint at (-441.1,85.3,85.3)
Invalid allies spawnpoint at (-868.5,69.7,69.7)
Invalid allies spawnpoint at (-788.9,88.2,88.2)
Invalid axis spawnpoint at (5654.4,69.6,69.6)
Invalid axis spawnpoint at (5081.9,67.9,67.9)
Invalid axis spawnpoint at (5606.0,69.2,69.2)

oh and an overview would be nice ;)

B@D
05-28-2007, 01:38 AM
You might also want to put a _b1 till you get all the issues resolved so people dont have to delete this version when you fix it you remove it when its tested and finished .

some of the screens look nice keep it up

ozzerer
05-28-2007, 03:46 AM
i missed the tree models, so i saw a lot pink

dimeric
05-29-2007, 08:08 AM
Mirror (http://www.dimeric-maps.info/index.php?mod=telechargements&ac=fichier&id=1049)

HolyWarrior
06-06-2007, 04:52 PM
Purple trees everywhere need to add the model.

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