pedroleum
05-15-2007, 06:01 AM
ok, it is done!
i spent the last few weeks tuning the models here and there, adding/removing stuff, doing the lods, creating the normalmaps and so forth...
so, here comes the gmc cckw transportation truck.
the package includes 12 model files. (because its 12 models, i hope you understand i don't write down all the lods...)
for reference about the textures and their sizes, see the screenshot below.
enclosed in the zip is a testmap, showing all the models, including a detonation setup of a truck. but you first need to copy the model/materials to the right folder first, they're not packed into the bsp.
thats what they look like:
and thats where you download them:
gmc_cckw_v1.zip (http://pedroleum.dod-federation.com/models/gmc_cckw_v1.zip)
and thats who you/i have to thank for:
wile e coyote, for providing those reference pics, giving input and for checking the model before release
trp. jed, for general answers (and i got lots of questions!), all the good tips, his sweet smd-exporter, the timesaving modelcompiler and for checking the model before release
*phew*
ohyeah, i'll do a burnt out version of the truck soon...
go, mappers, go!!
i spent the last few weeks tuning the models here and there, adding/removing stuff, doing the lods, creating the normalmaps and so forth...
so, here comes the gmc cckw transportation truck.
the package includes 12 model files. (because its 12 models, i hope you understand i don't write down all the lods...)
for reference about the textures and their sizes, see the screenshot below.
enclosed in the zip is a testmap, showing all the models, including a detonation setup of a truck. but you first need to copy the model/materials to the right folder first, they're not packed into the bsp.
thats what they look like:
and thats where you download them:
gmc_cckw_v1.zip (http://pedroleum.dod-federation.com/models/gmc_cckw_v1.zip)
and thats who you/i have to thank for:
wile e coyote, for providing those reference pics, giving input and for checking the model before release
trp. jed, for general answers (and i got lots of questions!), all the good tips, his sweet smd-exporter, the timesaving modelcompiler and for checking the model before release
*phew*
ohyeah, i'll do a burnt out version of the truck soon...
go, mappers, go!!