SS's MP40 with Bakelite & Phong

04-24-2007, 07:59 AM
For Guyver:


▲ View model

▲ View model (NB: No phong shaders on this picture.)

▲ World model
(Click thumbnails to enlarge)

• Model by Soul_Slayer
• Recompile of world model by Sabre
• MP40 base texture by Kimono
• Odd metal textures & pistol grip by Sproily
• Bakelite by Valve & Wile E Coyote
• Normal maps by Twinke Masta
• Phong shaders by Sabre

Thanks to:
• Wile E Coyote, for support.
• Guyver, for support.
• Fnark, for testing.

Do not upload to FPSB. I'm not the only one who will shoot you if you do.


I'd also like to thank Twitchy Cranos from Take No Prisoners for posing for the world model shot.

NB: For some reason when I create my own server the physics model for the MP40 is screwed up. But when I join online servers for normal play it works fine. Don't ask me why, but it should work for you on online servers as well. If not, well, it's my attempt at compiling - grab the world model from either Sproily's or Kimono's original releases. This will work with the new textures, but it will have all the same effects as on the view model due to using the same VMT's, making it look a little out of place with other weapons.

If I can get someone with a working modelling program, I'll release a version with a properly mirrored world model.

04-24-2007, 04:07 PM

04-24-2007, 04:59 PM

04-24-2007, 05:03 PM
Sweet, even though I did this as a personal job for myself. Basically the same bakelite texture as I used, looks great. :D

04-24-2007, 05:21 PM
It turned out nice. :)

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