Func Illusionary problem


Mexikilla
05-31-2003, 11:23 AM
OK I have my map about 98% complete but for some reason all of my func illusionaries are dark where they are supposed to be clear. Its not that they are solid black because I have solid 255 set in properties. If I put a flashlight on a dark spot it will be clear so maybe its a lighting problem. Any one have any ideas. Thanks...

Here are some pics of what I'm talking about:
http://www.freewebs.com/mexikilla/B2J_shell0007.JPG

http://www.freewebs.com/mexikilla/B2J_shell0009.JPG

05-31-2003, 11:40 AM
for a func_llusionarie they must have a certin amount of light to work.

05-31-2003, 12:05 PM
Yeah, looks like you're having some problems with the func_illusionaries due to low light. They probably were somehow calculated to be completely black. Either set a minimum light level for the map with your compiler or add some lights around the problems.

05-31-2003, 12:18 PM
if your using zoners "like you should" make sure you have them set to NOT block light.

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.