env_cubemap errors help please


lgdevil
02-25-2007, 10:14 PM
What are all these env_cubemap errors about? All of my blocks used have these textures. They are just things like walls that are waist high. Little things. Yet they are causing errors and no clue why.

Also is it a bad idea to name my map with capitalization? Will that cause errors or issues because I don't see others doing it. I don't want to name it dod_legendary_gamers_range if I don't have to.

Spawn Server Legendary_Gamers_Range
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033y
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033y
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033y
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033y
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor012a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor012a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor012a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor012a
Begin loading faces (loads materials)
End loading faces (loads materials)
couldn't exec skill1.cfg
Executing listen server config file
Error, bad server command exec Legendary_Gamers_Range.cfg
~"
Section [Scenes]: 1096 resources total 17.54 KB, 0.84 % of limit (2.10 MB)

lgdevil
02-25-2007, 10:32 PM
Well I went through all the error textures and figured out where they were in my map then replaced them. No more errors. No idea why that happened though and why changing them to something else fixed it.

Dash
02-26-2007, 01:23 PM
These are textures that require an env_cubemap entity nearby to produce their reflectivity effect. If there's not env_cubemap, they will cause errors.

You probably changed them to non-cubemap requiring textures.

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