path_tracks?


lgdevil
02-25-2007, 06:14 PM
I've been trying for 2 days to get a moving target and I just can't get anything to move. I've used path_track with a brush tied to func_tracktrain and an origin brush inside that. Tried path_corner. Tried doing one path_track then shift dragging out my path, deleted it and tried doing it manually too. I just don't understand why it's not moving. There is something I'm missing but not sure what. I've seen it done so I know it's possible.

I've taken the example dod_snipertraining_cc provided on another site and imported that into my map and that didn't even work. Tried adding a logic_timer to the mix to get it started. Tried without one too so it should run on map load.

lgdevil
02-28-2007, 12:12 AM
still need help please.

Ace_McGirk
02-28-2007, 12:35 AM
insert path_track 1 , name it pt1, set its next stop to pt2, insert second path_track name it pt2, set its next stop to pt1.

make func_tracktrain set its first stop to pt1, set its initial speed to ,oh say 100, compile and watch it move.

lgdevil
02-28-2007, 04:35 AM
go figure that worked. i swear i've done it exactly like that about 10 different times. maybe i was changing some of the flags and it was breaking it. thanks a lot. this one has been bothering me for a while now. just user error.

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