TheSurgeon
02-25-2007, 11:37 AM
I added detonation objectives to dogsector yesterday, but at completely random times in the game it just freezes, and the sound loops until I get an error window and the game closes. The last thing in the console log the last time I ran it was me using an explosive, but the times when it crashes are completely unrelated.
I made the objectives in a separate map file, which also kept freezing if I shot one of the objective props while a bomb was planted.
I've got 4 objectives, with one bomb each and an allied flag to stop the round instantly ending. The objective-only bsp works fine if I don't shoot the props, so I'm not sure if there's something I've forgotten to change in the full map. There's too much in the map for me to vis-group things out to find the problem that way, but I made all the entities from scratch since the tutorials have smoke and explosions that just get confusing in the output screen, so I don't know if this is a common error and I've just left something out.
I made the objectives in a separate map file, which also kept freezing if I shot one of the objective props while a bomb was planted.
I've got 4 objectives, with one bomb each and an allied flag to stop the round instantly ending. The objective-only bsp works fine if I don't shoot the props, so I'm not sure if there's something I've forgotten to change in the full map. There's too much in the map for me to vis-group things out to find the problem that way, but I made all the entities from scratch since the tutorials have smoke and explosions that just get confusing in the output screen, so I don't know if this is a common error and I've just left something out.