[WIP] - DoD_Babis


DiGiTalySuICiDl
02-25-2007, 08:44 AM
I started a map like this years ago for 1.3, but sadly lost the .map for this as well as dod_slav and dod_slavb2. I decided to redo this map first because I never released it, and I say redo lightly because I've pretty much created a whole new map. It needs a lot of work, my fps is way lower than it should be, but I haven't run a full compile in a while, and I really haven't spent to much time optimizing, so hopefully it will work out in the end.

http://www.squidpc.com/dodimages/dod_babis1.jpg

http://www.squidpc.com/dodimages/dod_babis2.jpg

http://www.squidpc.com/dodimages/dod_babis3.jpg

http://www.squidpc.com/dodimages/dod_babis4.jpg

http://www.squidpc.com/dodimages/dod_babis5.jpg

http://www.squidpc.com/dodimages/dod_babis6.jpg

http://www.squidpc.com/dodimages/dod_babis7.jpg

Nubbits
02-25-2007, 09:26 AM
Looking good mate!

Personally I prefer to keep the map as optimized as possible all the way through instead of doing it in the end. Tend to get lower compile times for good optimizations. Can be really hard to optimize a map at the end too.

Just out of curiosity, does babis mean anything? In swedish bäbis means baby. :D

Price|BigEz
02-25-2007, 11:02 AM
That looks very interesting, can't wait to try it out.

DiGiTalySuICiDl
02-25-2007, 07:53 PM
Well nubbits, looks like I don't have to tell you, cause yeah, it means baby. I don't really know why, but its what i went with.

DiGiTalySuICiDl
07-01-2007, 03:39 AM
This map lives on, just haven't had much time to work on it.. so you know, it got a pretty vicious reworking. Any way, here's a little update.









Furyo
07-01-2007, 05:12 AM
Gotta work on the lighting now. Doesn't fit

Sly Assassin
07-01-2007, 11:55 AM
Yer needs to be brighter keep with the dull grey feeling for the light, but make it brighter and you're in with a winner.

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