Formologic23
02-06-2007, 04:10 PM
I would like to ask for the assistance of many of the fine mappers around here.
For some reason I can't get my map to do a full compile. It takes my machine almost 8 hours to get to 8 on the vis compile, and I know that is waaaaay too long. I have a pretty decent rig, so I know that it is probably not that (but it could be). My specs are:
Intel 3.0 LGA 775 Single core processor
2gb Corsair XMS DDR400
Asus P5GDC-Deluxe w/ 915 chipset
XFX 7900GT PCI-X
All my software is up to date.
Would anyone be interested in aquiring the .vmf file and trying to do a full compile to see what fps that I actually could get?
@Fuzzdad - You mentioned that I need to cut the grass detail down, well, those screens are a tad old and I have removed the grass detail by using another texture.
This is the primary reason I don't have the motivation to finish the map. I have tried optimizing the crap out of it with the basic map building techniques. The only thing that I can think of was the use of carving for the doorways, but I made sure that everything is proper now. I don't know if that would still cause a problem or not.
I would be forever greatful to anyone intersted in looking at this. Furyo took a look at it a while ago, but that was before I tried a full compile. I apologize if I have left out any more needed info, and can provide any ASAP, as I check the board frequently.
For some reason I can't get my map to do a full compile. It takes my machine almost 8 hours to get to 8 on the vis compile, and I know that is waaaaay too long. I have a pretty decent rig, so I know that it is probably not that (but it could be). My specs are:
Intel 3.0 LGA 775 Single core processor
2gb Corsair XMS DDR400
Asus P5GDC-Deluxe w/ 915 chipset
XFX 7900GT PCI-X
All my software is up to date.
Would anyone be interested in aquiring the .vmf file and trying to do a full compile to see what fps that I actually could get?
@Fuzzdad - You mentioned that I need to cut the grass detail down, well, those screens are a tad old and I have removed the grass detail by using another texture.
This is the primary reason I don't have the motivation to finish the map. I have tried optimizing the crap out of it with the basic map building techniques. The only thing that I can think of was the use of carving for the doorways, but I made sure that everything is proper now. I don't know if that would still cause a problem or not.
I would be forever greatful to anyone intersted in looking at this. Furyo took a look at it a while ago, but that was before I tried a full compile. I apologize if I have left out any more needed info, and can provide any ASAP, as I check the board frequently.