JakeParlay
01-29-2007, 08:13 AM
That's right, it's a two-for-one special here at the ol' Tunisia workshop, no extra charge! :) Due to a decent number of requests about a capture the flag verision of Tunisia, I've put together two new versions of the map.
dod_tunisia_rc1
Several Wehrmacht companies have holed up inside a walled city in central Tunisia, bringing with them a small detachment of Allied prisoners. Allied forces are charged with breaching the city walls and destroying a German radio outpost and ammo dump. A prison gate on the western fringe of the city must also be blown.
http://www.jparlay.com/images/tunrc1_1.jpg
http://www.jparlay.com/images/tunrc1_2.jpg
http://www.jparlay.com/images/tunrc1_3.jpg
http://www.jparlay.com/images/tunrc1_4.jpg
http://www.jparlay.com/images/tunrc1_5.jpg
http://www.jparlay.com/images/tunrc1_6.jpg
Changes from beta version: improved optimization
additional Allied spawn exit and route re-structuring to make that area less 'campable'
new custom skybox and lighting scheme
detonations at the ammo dump no longer leave so many crates intact
additional detailing throughout the level (still more to come)
improved clipping of out-of-bounds areas
fixed the pain in the ass ladders out of the underground tunnels
more cover for the Allies on the approach to the prison gate
newer (nicer?) in-game overview map
Detonation Map Download (http://www.jparlay.com/dod_tunisia_rc1.rar) 24 mb .rar. 32-player compatible, HDR enabled
dod_tunisiaCTF_rc1
While putting together the capture the flag version of Tunisia I decided to change the overall atmosphere of the map to differentiate the two. The CTF version has a 'thunderstorm rolling in off the Mediterranean' kind of feel to it. Since using a default skybox for this version yielded such a low-contrast environment, I compiled without HDR. As a result, the CTF version of Tunisia .bsp is 15 mb smaller than the detonation version above (50 mb vs 35 mb).
I'm not sure how the gameplay will work out, as I originally designed the map as an attack/defend level. Nevertheless, it should be fun, and the FPS should be rock-solid, even with 32 players.
http://www.jparlay.com/images/tunCTF_1.jpg
http://www.jparlay.com/images/tunCTF_2.jpg
http://www.jparlay.com/images/tunCTF_3.jpg
CTF Map Download (http://www.jparlay.com/dod_tunisiaCTF_rc1.rar) 19 mb .rar. 32-player compatible
Overview for both map versions:
http://www.jparlay.com/images/tunrc1_overview.jpg
Enjoy! Feedback/comments/crits welcome! Thanks dod-federation, 907th, GoblinArmy, GoochAssasins, Sunlit, Frenchys SP, Nasha-Life, Netikka!
dod_tunisia_rc1
Several Wehrmacht companies have holed up inside a walled city in central Tunisia, bringing with them a small detachment of Allied prisoners. Allied forces are charged with breaching the city walls and destroying a German radio outpost and ammo dump. A prison gate on the western fringe of the city must also be blown.
http://www.jparlay.com/images/tunrc1_1.jpg
http://www.jparlay.com/images/tunrc1_2.jpg
http://www.jparlay.com/images/tunrc1_3.jpg
http://www.jparlay.com/images/tunrc1_4.jpg
http://www.jparlay.com/images/tunrc1_5.jpg
http://www.jparlay.com/images/tunrc1_6.jpg
Changes from beta version: improved optimization
additional Allied spawn exit and route re-structuring to make that area less 'campable'
new custom skybox and lighting scheme
detonations at the ammo dump no longer leave so many crates intact
additional detailing throughout the level (still more to come)
improved clipping of out-of-bounds areas
fixed the pain in the ass ladders out of the underground tunnels
more cover for the Allies on the approach to the prison gate
newer (nicer?) in-game overview map
Detonation Map Download (http://www.jparlay.com/dod_tunisia_rc1.rar) 24 mb .rar. 32-player compatible, HDR enabled
dod_tunisiaCTF_rc1
While putting together the capture the flag version of Tunisia I decided to change the overall atmosphere of the map to differentiate the two. The CTF version has a 'thunderstorm rolling in off the Mediterranean' kind of feel to it. Since using a default skybox for this version yielded such a low-contrast environment, I compiled without HDR. As a result, the CTF version of Tunisia .bsp is 15 mb smaller than the detonation version above (50 mb vs 35 mb).
I'm not sure how the gameplay will work out, as I originally designed the map as an attack/defend level. Nevertheless, it should be fun, and the FPS should be rock-solid, even with 32 players.
http://www.jparlay.com/images/tunCTF_1.jpg
http://www.jparlay.com/images/tunCTF_2.jpg
http://www.jparlay.com/images/tunCTF_3.jpg
CTF Map Download (http://www.jparlay.com/dod_tunisiaCTF_rc1.rar) 19 mb .rar. 32-player compatible
Overview for both map versions:
http://www.jparlay.com/images/tunrc1_overview.jpg
Enjoy! Feedback/comments/crits welcome! Thanks dod-federation, 907th, GoblinArmy, GoochAssasins, Sunlit, Frenchys SP, Nasha-Life, Netikka!