Sabre
12-20-2006, 09:45 AM
Just a little project I've been working on - it incorporates Forral's woods (with some touch-ups for authenticy) with Coyote's K98 Sniper metal. I thought it came up rather well and am likely to release it, so take a look.
I'm currently investigating into phong effects for this. These pictures use Forral's phong map, but I'm looking into perhaps harnessing another one. I did try to edit Forral's one so it came off to a similar effect to the one on Coyote's Garand, but that was not entirely successful - unless you happen to like guns that look like they've been frozen in the Arctic Circle for the last four years. A world model will be included.
Current skin, with my version of Forral's phong effects:
Reason why my effects aren't that good for the most part, although I think the above picture looks quite nice:
Earlier rendition, lacking touch-ups and amount of metal, with Forral's standard phong effects:
Any advice on how to sort out my phong effects to reduce the shineyness on the wood to something akin to Coyote's Garand would be appreciated.
I'm currently investigating into phong effects for this. These pictures use Forral's phong map, but I'm looking into perhaps harnessing another one. I did try to edit Forral's one so it came off to a similar effect to the one on Coyote's Garand, but that was not entirely successful - unless you happen to like guns that look like they've been frozen in the Arctic Circle for the last four years. A world model will be included.
Current skin, with my version of Forral's phong effects:
Reason why my effects aren't that good for the most part, although I think the above picture looks quite nice:
Earlier rendition, lacking touch-ups and amount of metal, with Forral's standard phong effects:
Any advice on how to sort out my phong effects to reduce the shineyness on the wood to something akin to Coyote's Garand would be appreciated.