12-19-2006, 06:58 PM
Ok I was inspired by dillinger. Its not as good but I tried. Its a run over of the skin till I go back and fix everything up and add more.
The render is sharpened srry :o
12-19-2006, 08:41 PM
Can anyone write a script to change your skins per map basis? That would be fantastic!!! So many interesting skins (this looks good so far) and it's hard to choose just one!
12-19-2006, 09:01 PM
work on your seams for the outfit at the moment they look like black lines. so far its a good wip. play with your levels/curves/contrast on a layer mask so you can change the type of brightness you want :P but im sure you know that. mainly work on your creases, the base looks fine at the moment. cant wait untill wrinkles set in.
oh and a suggestion mabye desaturate and add some purple to the face so he looks like he is actually cold :)
12-19-2006, 09:30 PM
Looks FANTASTIC, imo.
Wile E Coyote
12-19-2006, 09:34 PM
Originally posted by jaboo224
oh and a suggestion mabye desaturate and add some purple to the face so he looks like he is actually cold :) heh... that's actually a pretty good idea! make the nose slightly red or something like that.
I should have thought of that, but I didn't :)
12-20-2006, 12:40 PM
Very nice! :D
12-20-2006, 01:14 PM
Why is he putting the "scarf" in his mouth...:rolleyes:
I was working on a mask a long time ago and looked very nice but the problem was the mouth, if you looked from the side it just looked stupid ;)
But the rest just looks awsome mate!
Day of Defeat Forum Archive created by Neil Jedrzejewski
This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.