Bartacus
12-14-2006, 01:03 PM
Hi Guys,
I've searched this forum, Google'ed my butt off, and I still can't find answers to certain things. I'm hoping some of the mapping pros here can help a noob DOD mapper out:
1) point_spotlights - simple thing here: I want to rig a switch button to toggle spotlights on/off, and I can't find out how to do this with one button. Normal lights are easy because they have a programmable "toggle" input, which can be easily tied to a func_button. Point_spotlights don't have "toggle" as an input, they have 2 inputs, a "light_on" and "light_off". I can easily make a separate button each for light_on and light_off, but I want this on ONE button. Possible?
2) Underwater window. THIS is driving me nuts. I have a hallway, in which I have placed a long window, which looks out into a boat pen (the window is under the water). I want to be able to see my boats bottom (under the water line) through the window, kinda like those Seaworld aquariums/tanks where you can watch the sharks/whales through a window. Right now, I can see a fuzzy black shape of the boat and thats it. I've tried using a env_cubemape for both the window and water, tried placing several bright lights UNDER the water (just above the window), tried various combos of cheap/expensive water and different glass textures, and all I see is dark fuzzy shapes. Is this a murky water issue? I'm thinking I just need to make the water less muddy, but I'm not sure how.
3) Cameras. Yeah yeah the Nazis didn't have security cameras, so what. :) The point_camera entity (which EVERY camera tutorials mentions) isn't available. Can't see it, can't chose it, etc, and I'd like to toy with camera screens. Just pretend the Nazis were REALLY advanced back in '42. ;) There's a point_devshot_camera entity, which I've tried to use in place of point_camera, but it doesn't work since the func_monitor can't be linked to it. Any ideas how to make this work?
Sorry if these are stupid noob questions, but I've searched for a myriad of different word combinations in Google and I've found NOTHING. Thanks gents!
Bart
I've searched this forum, Google'ed my butt off, and I still can't find answers to certain things. I'm hoping some of the mapping pros here can help a noob DOD mapper out:
1) point_spotlights - simple thing here: I want to rig a switch button to toggle spotlights on/off, and I can't find out how to do this with one button. Normal lights are easy because they have a programmable "toggle" input, which can be easily tied to a func_button. Point_spotlights don't have "toggle" as an input, they have 2 inputs, a "light_on" and "light_off". I can easily make a separate button each for light_on and light_off, but I want this on ONE button. Possible?
2) Underwater window. THIS is driving me nuts. I have a hallway, in which I have placed a long window, which looks out into a boat pen (the window is under the water). I want to be able to see my boats bottom (under the water line) through the window, kinda like those Seaworld aquariums/tanks where you can watch the sharks/whales through a window. Right now, I can see a fuzzy black shape of the boat and thats it. I've tried using a env_cubemape for both the window and water, tried placing several bright lights UNDER the water (just above the window), tried various combos of cheap/expensive water and different glass textures, and all I see is dark fuzzy shapes. Is this a murky water issue? I'm thinking I just need to make the water less muddy, but I'm not sure how.
3) Cameras. Yeah yeah the Nazis didn't have security cameras, so what. :) The point_camera entity (which EVERY camera tutorials mentions) isn't available. Can't see it, can't chose it, etc, and I'd like to toy with camera screens. Just pretend the Nazis were REALLY advanced back in '42. ;) There's a point_devshot_camera entity, which I've tried to use in place of point_camera, but it doesn't work since the func_monitor can't be linked to it. Any ideas how to make this work?
Sorry if these are stupid noob questions, but I've searched for a myriad of different word combinations in Google and I've found NOTHING. Thanks gents!
Bart