Phong - some definate info!


Trp. Jed
12-13-2006, 09:14 AM
I've finally finished the article I started for the Valve Developer Wiki on Phong shading and how it works.

The info within it comes direct from Jason Mitchell at Valve who had a hand in developing the shader itself and has confirmed all the info in it.

It's quite a long article but explains phong, how the shader works and all the parameters - including Fresnel ranges.

http://developer.valvesoftware.com/wiki/Phong_materials

Hope it finally answers some questions! :D

Wile E Coyote
12-13-2006, 10:19 AM
Dude, you rock!

Thanks for the time and effort, I know it was probably a lot ;)

BERSERK3R
12-13-2006, 02:05 PM
Finally some "final" documentation!

Who's the man.....Trp. Jed!

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