Rommels
12-06-2006, 01:24 PM
When I'm bored I search around for things to do and something I think would be cool would be to make a menu background map for dod.
If your clueless as to what I am talking about SEE HERE (http://developer.valvesoftware.com/wiki/Menu_Background_Map) for more info.
Anyways, the only thing stopping me is the dod.fgd's lack of a info_player_logo which stops the team/class menu's and HUD from coming up. So I went to the CS:S fgd and stole it's player logo stuff hoping it would work.
@PointClass base(Angles) studio("models/editor/playerstart.mdl") = info_player_logo :
"This is for logo maps for demos. All players will spawn here, and there will be no " +
"class menu, team menu, or HUD."
[
]
It didn't.
Can anybody smarter than me think of something creative to make it work?
Or will this just not be possible till the DoD Dev Team makes it?
If your clueless as to what I am talking about SEE HERE (http://developer.valvesoftware.com/wiki/Menu_Background_Map) for more info.
Anyways, the only thing stopping me is the dod.fgd's lack of a info_player_logo which stops the team/class menu's and HUD from coming up. So I went to the CS:S fgd and stole it's player logo stuff hoping it would work.
@PointClass base(Angles) studio("models/editor/playerstart.mdl") = info_player_logo :
"This is for logo maps for demos. All players will spawn here, and there will be no " +
"class menu, team menu, or HUD."
[
]
It didn't.
Can anybody smarter than me think of something creative to make it work?
Or will this just not be possible till the DoD Dev Team makes it?