The Adventurer
10-26-2006, 06:01 PM
Way, way, WAY back, I believe back when DOD was still an independent Mod and still in Beta (Beta 2.0 I believe, post 1.4 at least) There was a map where, as sides picked up certain Cap points, their spawn zones would move forward on the map, closer to the middle of the map, putting more pressure on the defending team.
Is that still possible within DOD:S? Because I always thought that was an interesting way to make maps larger and constantly changing without increasing the time it took to walk to the battle front.
Is that still possible within DOD:S? Because I always thought that was an interesting way to make maps larger and constantly changing without increasing the time it took to walk to the battle front.