McJewels
10-24-2006, 01:15 AM
dod_daybreak_b3
Changes:
Changed to 3 minute +1 per obj.
New path from Allied spawn
Minor graphical improvements
Minor gameplay/cover changes
+5 to 15 fps all around.
Pic 1 (http://mcjewels.dod-federation.com/images/daybreakb3/dod_daybreak_b3a.jpg)
Pic 2 (http://mcjewels.dod-federation.com/images/daybreakb3/dod_daybreak_b3b.jpg)
Pic 3 (http://mcjewels.dod-federation.com/images/daybreakb3/dod_daybreak_b3c.jpg)
Pic 4 (http://mcjewels.dod-federation.com/images/daybreakb3/dod_daybreak_b3d.jpg)
Allied forces have been using a winery as a temporary stronghold. As the Axis forces try to eliminate the Allied HQ, reinforcements from both sides fight to secure the estate and surrounding area. The Allies must defend the supply crates and the half-track.
DOWNLOAD (http://mcjewels.dod-federation.com/dod_daybreak_b3.zip)
This is a CAL version of the map dod_twilight.
it features:
2 objectives
more than 32 spawns
custom textures and models.
OLD SCREENS:
Pic 1 (http://mcjewels.dod-federation.com/images/daybreakb2/dod_daybreak_b20000.jpg)
Pic 2 (http://mcjewels.dod-federation.com/images/daybreakb2/dod_daybreak_b20001.jpg)
Pic 3 (http://mcjewels.dod-federation.com/images/daybreakb2/dod_daybreak_b20002.jpg)
Pic 4 (http://mcjewels.dod-federation.com/images/daybreakb2/dod_daybreak_b20003.jpg)
Pic 5 (http://mcjewels.dod-federation.com/images/daybreakb2/dod_daybreak_b20004.jpg)
Pic 6 (http://mcjewels.dod-federation.com/images/daybreakb2/dod_daybreak_b20005.jpg)
Pic 7 (http://mcjewels.dod-federation.com/images/daybreakb2/dod_daybreak_b20006.jpg)
by kyle aronson aka McJewels
lifeismega at gmail.com
www.lifeismega.com
mcjewels.dod-federation.com
well model by ricochet
thanks to everyone at dod-federation.com
Changes:
Changed to 3 minute +1 per obj.
New path from Allied spawn
Minor graphical improvements
Minor gameplay/cover changes
+5 to 15 fps all around.
Pic 1 (http://mcjewels.dod-federation.com/images/daybreakb3/dod_daybreak_b3a.jpg)
Pic 2 (http://mcjewels.dod-federation.com/images/daybreakb3/dod_daybreak_b3b.jpg)
Pic 3 (http://mcjewels.dod-federation.com/images/daybreakb3/dod_daybreak_b3c.jpg)
Pic 4 (http://mcjewels.dod-federation.com/images/daybreakb3/dod_daybreak_b3d.jpg)
Allied forces have been using a winery as a temporary stronghold. As the Axis forces try to eliminate the Allied HQ, reinforcements from both sides fight to secure the estate and surrounding area. The Allies must defend the supply crates and the half-track.
DOWNLOAD (http://mcjewels.dod-federation.com/dod_daybreak_b3.zip)
This is a CAL version of the map dod_twilight.
it features:
2 objectives
more than 32 spawns
custom textures and models.
OLD SCREENS:
Pic 1 (http://mcjewels.dod-federation.com/images/daybreakb2/dod_daybreak_b20000.jpg)
Pic 2 (http://mcjewels.dod-federation.com/images/daybreakb2/dod_daybreak_b20001.jpg)
Pic 3 (http://mcjewels.dod-federation.com/images/daybreakb2/dod_daybreak_b20002.jpg)
Pic 4 (http://mcjewels.dod-federation.com/images/daybreakb2/dod_daybreak_b20003.jpg)
Pic 5 (http://mcjewels.dod-federation.com/images/daybreakb2/dod_daybreak_b20004.jpg)
Pic 6 (http://mcjewels.dod-federation.com/images/daybreakb2/dod_daybreak_b20005.jpg)
Pic 7 (http://mcjewels.dod-federation.com/images/daybreakb2/dod_daybreak_b20006.jpg)
by kyle aronson aka McJewels
lifeismega at gmail.com
www.lifeismega.com
mcjewels.dod-federation.com
well model by ricochet
thanks to everyone at dod-federation.com