[SAS]==Killoch0==
10-17-2006, 06:33 AM
hi, Im makinga map , sort of a clan base type thing. anyway, iam wondering how to place weapons ( as well as helmets and ammo cans ) in the map. i have seen it in a few maps ( dropzone and depot28 ).i would like to place them sort in the same idea of prop_physics in that they can be shot around , thrown by explosions and things of that nature in general.
i have managed to get a single thompson to spawn ( prop_dynamic_ornament )but it has no pyhsics properties and i have only managed to get one to work.
ty in advance
i have managed to get a single thompson to spawn ( prop_dynamic_ornament )but it has no pyhsics properties and i have only managed to get one to work.
ty in advance