Bocasean
09-25-2006, 09:47 PM
The advancing tank idea is great for the game, as it gives us something else to do besides the norm. Thank you for the innovation.
However, I do feel that the gameplay is lacking in execution, and it could possibly be improved with a few simple tweaks:
- Put the TNT in the middle of the map somewhere, or at places spread throughout. Basically, as it works now, the team with the TNT has blown up half the obstacles before the other team has even gotten within engagement range, and then the map turns into a campfest at the last 2 or 3 obstacles.
- To compensate for the added difficulty of putting the TNT in the middle of the map, try adding 30 seconds to the timer for every barricade that's blown up.
Just some thoughts to make a great idea even better for gameplay.
However, I do feel that the gameplay is lacking in execution, and it could possibly be improved with a few simple tweaks:
- Put the TNT in the middle of the map somewhere, or at places spread throughout. Basically, as it works now, the team with the TNT has blown up half the obstacles before the other team has even gotten within engagement range, and then the map turns into a campfest at the last 2 or 3 obstacles.
- To compensate for the added difficulty of putting the TNT in the middle of the map, try adding 30 seconds to the timer for every barricade that's blown up.
Just some thoughts to make a great idea even better for gameplay.