05-28-2003, 10:47 PM
here's the newest version of getriebe. list of updates include:
>50-100 lower r_speeds in many areas
>replaced my entity-based trees with dod team models
>added 2 more destructable buildings
>PF_precache_model_I errors shouldn't happen anymore
>1st and 2nd flags start capped now
>buildings added to the axis tank area
>axis spawn flag moved to try and stop spawn camping
>overview shows destrucatable buildings
>fixed misc texture errors, brush errors...
here's a few pics, most of you know what the map looks like already:
http://webpages.charter.net/tahapo/dod_getriebe1.jpg
http://webpages.charter.net/tahapo/dod_getriebe2.jpg
http://webpages.charter.net/tahapo/dod_getriebe3.jpg
http://webpages.charter.net/tahapo/dod_getriebe4.jpg
>>DOWNLOAD<< (http://webpages.charter.net/tahapo/dod_getriebe_b4.zip)
>50-100 lower r_speeds in many areas
>replaced my entity-based trees with dod team models
>added 2 more destructable buildings
>PF_precache_model_I errors shouldn't happen anymore
>1st and 2nd flags start capped now
>buildings added to the axis tank area
>axis spawn flag moved to try and stop spawn camping
>overview shows destrucatable buildings
>fixed misc texture errors, brush errors...
here's a few pics, most of you know what the map looks like already:
http://webpages.charter.net/tahapo/dod_getriebe1.jpg
http://webpages.charter.net/tahapo/dod_getriebe2.jpg
http://webpages.charter.net/tahapo/dod_getriebe3.jpg
http://webpages.charter.net/tahapo/dod_getriebe4.jpg
>>DOWNLOAD<< (http://webpages.charter.net/tahapo/dod_getriebe_b4.zip)