[WIP]dod_vigilance_rc1


Ca-Chicken-Soup
09-17-2006, 11:24 PM
Here's a few screenshots to the rc1 update of dod_vigilance:
Map will be tested before release so if there's something that doesn't work it'll be changed don't worry.
Some obvious things will be fixed.

The updated flakk cannon area:
http://i7.photobucket.com/albums/y259/mrmina/dod_vigilance_rc10010.jpg

Interior of bombed bunker in flakk area:
http://i7.photobucket.com/albums/y259/mrmina/dod_vigilance_rc10011.jpg

Tunnel between flakk area and the middle building:
http://i7.photobucket.com/albums/y259/mrmina/dod_vigilance_rc10012.jpg

Retouched middle building:
http://i7.photobucket.com/albums/y259/mrmina/dod_vigilance_rc10013.jpg

Allies front/frozen river area:
http://i7.photobucket.com/albums/y259/mrmina/dod_vigilance_rc10014.jpg

Third exit for allies:
http://i7.photobucket.com/albums/y259/mrmina/dod_vigilance_rc10015.jpg
http://i7.photobucket.com/albums/y259/mrmina/dod_vigilance_rc10016.jpg

Where the allies exit pops out:
http://i7.photobucket.com/albums/y259/mrmina/dod_vigilance_rc10017.jpg

Notorious Axis mg camping spot:
http://i7.photobucket.com/albums/y259/mrmina/dod_vigilance_rc10018.jpg

Larger Axis church:
http://i7.photobucket.com/albums/y259/mrmina/dod_vigilance_rc10019.jpg

Dash
09-18-2006, 01:12 AM
Very sexy.

McJewels
09-18-2006, 01:23 AM
This is great. I can't wait for this to be realeased. This is definately already one of the best costums.

</HMT\>Knoxville
09-18-2006, 03:30 AM
I will have to say also that I think this is probably the best map of all of dod source!!

Panteror
09-18-2006, 04:37 AM
I like this map but I think your map will be better if the 2 and 4 flags will be one-man capture !

ShootMe
09-18-2006, 08:56 AM
on axis side you have a nice flakk - would it be possible that this could fire? and for allied maybe 1-2 mortars to fire back - or maybe some tank to fire

JunkDuster
09-18-2006, 09:03 AM
Some nice dark places in there. That's not a bad thing. I like it. Look forward to this one.

Ca-Chicken-Soup
09-19-2006, 05:49 PM
@shootme:
I think that map is a little too small for that sort of thing really, though it would be pretty fun...

@panteror:
I will think about this one but it may make captures a little too fast and too easy to cap the map out..

thanks for comments guys!

Ol' Noodle Head
09-19-2006, 08:25 PM
Great looking map, and the elevation work really makes it stand out.

Can't wait to try the new version.

Neutrino
09-19-2006, 08:31 PM
looks great!

JakeParlay
09-19-2006, 08:34 PM
i'm looking forward to that for sure. nice work soup

Panteror
09-20-2006, 03:12 AM
Originally posted by Ca-Chicken-Soup
@panteror:
I will think about this one but it may make captures a little too fast and too easy to cap the map out..

thanks for comments guys! [/B]

Not a one second cap like first flag but maybe 4/5 seconds but for only one player. I think it will be better and could be used for competitive play !

On public servers, most of players don't play flags and when we have a lot of 2 men caps flags, it's boring !

Ca-Chicken-Soup
09-22-2006, 05:33 PM
Just a wee update: The fps problem in the flakk area is almost entirely gone, I've had to make several buildings 2 stories to block enough vis but it's looking alright. I'm aiming a to get testing with the DOD-F in the next week.

Someth|ngW|cked
09-22-2006, 06:52 PM
Looks nice, pretty unique layout it sooms, hope it plays as well as it looks

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