OREQ: Can someone shoulder this Garand?
RaginCajun
05-28-2003, 07:38 PM
I dont have the know-how or the tools to do it myself, but I took a pic in HLMV of how I would like to have it. Im not too sure which Garand it is, but if someone could origin it like this, it would be greatly appriciated.
Private-88
05-28-2003, 07:46 PM
ill shot at it.
RaginCajun
05-29-2003, 12:37 AM
Can anyone else take a stab at it? Not that I dont trust you Private, just that noone else has said anything.
E.B. Sledge
05-29-2003, 02:12 AM
what software is required to reorigin v_models?
do you actually need a 3-d art program?
Die Schlampfe
05-29-2003, 03:08 AM
No, you just need the know-how and the compiler/decompiler, although I could be wrong.
Milkshape could come in handy.
(Off topic: At first I thought it said OREO instead of OREQ lol :p )
[DBDUK]PAGAN
05-29-2003, 10:50 AM
oooh oooh i been waiting for this one!!!!!! can i have one too please please pretty please?
RaginCajun
05-29-2003, 08:55 PM
Bump.
Lorda Mercy
05-29-2003, 09:30 PM
Ey, that's a sweet-ass garand, fellas.
Sgt.Sinister
05-29-2003, 09:45 PM
just switch out the skins with a garand that is already shouldered in hlmv.
[DBDUK]PAGAN
05-30-2003, 09:59 AM
yer but the other skins are all pants , oh and is there any chance of taking out the idle animations please ?`cos they do my head in.
Originally posted by [DBDUK]PAGAN
is there any chance of taking out the idle animations please ?`cos they do my head in.
Yeah mine too :( Both the Garand's and MP44's idle animations. If someone can do the idle animations like they were in 3.1 then that wuold be great :)
RaginCajun
05-31-2003, 07:06 PM
Please, somebody, im begging you.
Lorda Mercy
05-31-2003, 09:03 PM
Ragin, email me the Garand so's I can try shouldering it:
voltron1@webspan.net
I have that Garand model from 3.1 shouldered. At least i think it's the same, it looks virtually identical. But the reload animation is screwed up. Since reloading the garand in 3.1 took a longer, it cuts off in the middle of the animation. Probably not that hard to fix for someone that knows they're doing.
If anyone could fix it up it i'm sure a lot of people would be pleased.
Here's the link to the one from 3.1
Garand (http://users.bigpond.net.au/cg/dod/garand.zip)
3.1 Pic (http://users.bigpond.net.au/cg/dod/garandage.jpg)
R3aveR
06-04-2003, 12:59 AM
here is the same model but different meshes.
teh wood has gone ugly :(
Right after hours of mucking around in milkshape and figuring all this texturing and oringing stuff out i've basically converted that 3.1 garand i had over to 1.0. The origins aren't identical but i like them.
The model is Nomads. The textures are some other people, i have no idea who so if you see your work tell me and i'll credit it.
Yeah, that's about it....
Pic (http://users.bigpond.net.au/cg/dod/gun/garand.jpg)
Garand (http://users.bigpond.net.au/cg/dod/gun/garandr.zip)
bigwig
06-12-2003, 06:53 AM
Woah, there's something really wrong on the wood past the metal parts. It's all messed up.
Yeah, something flickers for some bloody reason. Texture probably isn't aligned properly, that's an uneducated guess though.
I'm gonna put up with it in the meantime.
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