SampleRadial: Punting, Wating for fix


Dustin Diamond
08-27-2006, 05:57 PM
Anyone ever see that message during compile? I just got it when compiling a map during the rad phase:
it says:

"FinalLightFace: 0...SampleRadial: Punting, Wating for fix"

and then continues with the compile process. Map still runs. Just curious if anyone knows anything about it. Search doesnt show up anything and Google isnt too helpful.

Dash
08-27-2006, 06:07 PM
lol, what the hell? I think this is the first time anyone had such an error o_o

dart
08-27-2006, 06:26 PM
Maybe valve is working on fixing the FinalLightFace error that was happening with some bad brushes. Looks like a new error but I cannot confirm.

Someth|ngW|cked
08-27-2006, 06:30 PM
IF gotten that error a few times before but never found out what causes it, i also did not see any problems in the cimpiled BSP

It might be an issue with the build programs having a problem accessing RAM since it seems so random?

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