Dustin Diamond
08-23-2006, 05:34 PM
So i have a beta version of my map, and I bzipped all the content into it with no problems. I created a LAN game and everything works properly.
Next, i sent the bsp to my friend to test it out. I created a dedicated server on my computer. I connected to the server from the same computer, and my friend from his computer. I know this isnt the fastest way, but for 2 people, it's fine. Everything in the map works correctly for him and me, EXCEPT one thing, a custom env_sprite I created. It's basically a countdown that appears over the bombs, since i shortened their fuses. Please note that this sprite DOES work when i simply create a lan game from within the dod menu, but when i created the game using the Source Dedicated Server, it did NOT work. Neither my friend or I could see the sprite.
Any ideas why we cant see it in the dedicated server? Does it have something to do with the server being VAC secure? the sprite is in the materials/sprites folder, nothing fancy.
Help!
Next, i sent the bsp to my friend to test it out. I created a dedicated server on my computer. I connected to the server from the same computer, and my friend from his computer. I know this isnt the fastest way, but for 2 people, it's fine. Everything in the map works correctly for him and me, EXCEPT one thing, a custom env_sprite I created. It's basically a countdown that appears over the bombs, since i shortened their fuses. Please note that this sprite DOES work when i simply create a lan game from within the dod menu, but when i created the game using the Source Dedicated Server, it did NOT work. Neither my friend or I could see the sprite.
Any ideas why we cant see it in the dedicated server? Does it have something to do with the server being VAC secure? the sprite is in the materials/sprites folder, nothing fancy.
Help!