[REL] dod_campazzo_b2


moroes
08-22-2006, 02:55 PM
Hi all,
Well here is the new version of dod_campazzo!
All have change cause I've used Hessi'mdls without his permission!
It's my fault, now I'll will never make this error! lol
Well, you can see the new ambiance and take the map here :

-->Yes just' here (http://syrus.mappeur.free.fr/img_maps/En_cours_Campazzo/Campazzo_b2/)<--

have fun and post your critics please ;) Thanks!

Tidjey
08-22-2006, 03:06 PM
looks real nice, good work

Warlord-Sco-
08-22-2006, 03:35 PM
Looks nice, really enjoy playing b1 of this map.

moroes
08-25-2006, 09:18 AM
Thanks men!! :)
No news critics/comments??

pedroleum
08-25-2006, 12:49 PM
which ones are hessis models?

moroes
08-25-2006, 01:12 PM
The first beta !

THe hAXis
08-25-2006, 01:58 PM
Originally posted by moroes
Thanks men!! :)
No news critics/comments??

no it's a solid map, and I get upwards of 130fps just outside of allied spawn, and I don't drop below 90fps. It is a solid map, but it needs at least 12 or more a side imo to make the gameplay good since there are a lot of ways to go. On a full server this map = fun:)

nave
08-25-2006, 02:05 PM
I haven't played in a server yet. But I ran through it by myself. The fog looks great... perfect distances... snow worked out well. It looks great.

-I didn't like how there were tigers and shermans chillin with each other... aren't they like... not friends...?
-In the bar room looking out by the axis 2nd... there is a nodraw brush extending into the room by the stairs.

Propaganda
08-25-2006, 04:37 PM
Nice work! Running on our customs maps server.

teflon{the_truth}
08-25-2006, 04:56 PM
Are there at least 32 spawn points?

moroes
08-25-2006, 06:40 PM
Thanks at all!!
Yeah it's a map with 32 spawns because it's a large map with 6 flags! ;)
Well I'll try to go on you server :D

Ol' Noodle Head
08-27-2006, 12:01 AM
Enjoying this map very much on FNF DoD (http://fnfonline.com/forums/index.php?act=home) . Thanks for the hard work!

moroes
08-27-2006, 06:56 AM
Héhé thanks man :) If I have the time perhaps I'll come a day :)

piu piu
08-28-2006, 11:20 PM
i really enjoyed playing this. its one of my favourite maps already :cool:
it seems to be perfect! every little spot or place looks so good
and is fun to defend / capture / run through.

thanks alot for your effort, moroes!

pedroleum
09-03-2006, 07:01 AM
my new favourite map !!!

moroes
09-03-2006, 10:05 AM
Thanks all!
I am happy to see that you like my map!!
The final will come, you'll can see that the first two flags will be given to the teams! For the remainder I do not see what I have to change!
If you have ideas to improve the gameplay ;)

Beta~Thanatos
09-03-2006, 05:19 PM
Hey moroes,

Great map !!
I found a small bug/glitch playing it though:
There is a small tunnel between the tank (on left side of allied spawn) and the jeep. In this tunnel, if people just get below the light bulb, they will completely dissapear and only their gun will show up. Of course it's kinda strange getting killed by the invisible man. As soon as people step out from right under the light, they become visible again.

Other than that, great map !

Edit: If you're not sure which tunnel i'm refering to, let me know and i'll post a pic or two

moroes
09-04-2006, 02:57 AM
hehe thanks!
I am agree to have a screenshot to see that bug ;)

Beta~Thanatos
09-04-2006, 12:09 PM
Salut,

voila les captures:

http://i68.photobucket.com/albums/i37/beta-thanatos/dod_campazzo_b20000.jpg
http://i68.photobucket.com/albums/i37/beta-thanatos/dod_campazzo_b20001.jpg
http://i68.photobucket.com/albums/i37/beta-thanatos/dod_campazzo_b20002.jpg
http://i68.photobucket.com/albums/i37/beta-thanatos/dod_campazzo_b20003.jpg
http://i68.photobucket.com/albums/i37/beta-thanatos/dod_campazzo_b20008.jpg
http://i68.photobucket.com/albums/i37/beta-thanatos/dod_campazzo_b20010.jpg

as you can see, people seem to dissapear but their gun are still visible.
If the players move from directly under the light, they will become visible again.

Slackiller
09-05-2006, 03:31 PM
I added a mirror. let us know of the next beta update. Good job
http://csm2.net/view_map.php?map_id=2776

moroes
09-09-2006, 08:45 AM
Okay thanks for the mirror ;)
And thanks to Beta~Thanatos for the screens! I'll see how I can change this bug!

coldair
11-07-2006, 02:47 PM
great map !!DOWNLOAD HERE (http://www.oneworldsyndicate.com/owsdownloads/index.php?act=view&id=240)

moroes
11-07-2006, 05:26 PM
lol thanks! :D

The final will come soon! A playstest in Dod Federation will come and after, i'll release it! For you, just a screen of news flags and overview :)

http://syrus.mappeur.free.fr/campazzo/campazzo_overview_icones.jpg

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