release : dod_stadtpark
happyernst
05-28-2003, 02:33 PM
Iam ready with old map updating !
for the changes :
-new objectives ,textures,models,sounds,light,sky ok its to many
but also a liddle brushwork.
http://www.dodstudios.net/uploads/uploads/dod_stadtpark1.jpg
http://www.dodstudios.net/uploads/uploads/dod_stadtpark2.jpg
http://www.dodstudios.net/uploads/uploads/dod_stadtpark3.jpg
http://www.dodstudios.net/uploads/uploads/dod_stadtpark4.jpg
Download =dod_stadtpark.zip (http://www.customdod.com/files/maps/dod_stadtpark.zip)
*thx Thursday for Mirror*
Yeah looks great I'm d/ing it... and I'll give lil feedback asap
El Capitan
05-28-2003, 03:49 PM
great job mate, will download tomorrow
Trail_Duck
05-28-2003, 03:51 PM
GG Happy, nice to see this map back in action for v1.0 :)
Thursday
05-28-2003, 03:55 PM
looks good, cant wait to play it
high speed miror: Custom DoD (www.customdod.com/files/maps/dod_stadtpark.zip)
Very nice, pimpage and mirror asap.
Mirror at HouDoD - http://www.files.houstondod.com/pafiledb.php?action=file&id=88
Godcha
05-29-2003, 12:59 AM
happy r0cks :D
wie ich schon bereits im dod.de forum geschrieben habe... einfach nur genial !!! ;)
Added mirror (http://www.lanmaniax.com)
Smitty
05-30-2003, 10:31 AM
Ja! Good stuff HappyErnst!
Effexx
05-30-2003, 10:55 AM
waypoints for this map are finished... I just need to tweak them a little more... When I'm done I'll put up a link for them...
...
Cheeto
05-30-2003, 12:07 PM
I don't remember this map, can anyone remind me of when and what it was?
Nice map, I was going to do some points for the bots, but I see they are already being worked on...:)
Can't wait to fill the map with them.
Thanks again for the map.
Mr. Binary
-iNw-Andy
05-30-2003, 01:52 PM
A cool map with a unique setting :) Good work, happyernst!
travis
05-30-2003, 06:58 PM
ooeeerrr nice map dude!!!
Effexx
05-31-2003, 02:20 AM
Originally posted by Mr.Binary
Nice map, I was going to do some points for the bots, but I see they are already being worked on...:)
Oh feel free to make your waypoints... Your's will most likely be different... Different sets of waypoints stop the bot predictability factor... in 3.1 I had like 3 - 4 different waypoint files for some maps... It was fun to play because the bots would do different things depending on which file was loaded... Besides.. You might think mine are crap... lol...
...
Day of Defeat Forum Archive created by
Neil Jedrzejewski.
This in an partial archive of the old Day of Defeat forums orignally hosted by
Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.