inKit
08-07-2006, 08:02 AM
I'm making a (fun) showcase map involving protecting a tank and blowing up sandbags that are in the way
now the problem is the allies are the defenders and they should normally get 1 timepoint each tick for every sandbag still standing
and 1 timepoint/tick for their first flag (wich is only capable by the axis when the tank reaches the end of the route)
the axis should get 1 timepoint/tick for every sandbag that is blown up
the strange thing is the allies don't receive any time points what so ever
the axis timepoints work normal tho
basicly what i have is
1 default axis owned controlepoint (without a caparea assigned to it)
6 controlpoints with 1 bombarea assigned to it (1 bomb to blow it up)
(default owned by allies 1timepoint/tick for both teams)
and 1 controlpoint with a capturearea default owned by allies aswell
(and 1 timepoint/tick for allies)
the allies win when roundtimer get's to 0 and axis win if they have blown up all the sandbags + gotten the tank to the finish and then captured the last flag
this all works fine except for the fact that for some misterious reason the allies don't receive timepoints :(
anybody got a clue?
now the problem is the allies are the defenders and they should normally get 1 timepoint each tick for every sandbag still standing
and 1 timepoint/tick for their first flag (wich is only capable by the axis when the tank reaches the end of the route)
the axis should get 1 timepoint/tick for every sandbag that is blown up
the strange thing is the allies don't receive any time points what so ever
the axis timepoints work normal tho
basicly what i have is
1 default axis owned controlepoint (without a caparea assigned to it)
6 controlpoints with 1 bombarea assigned to it (1 bomb to blow it up)
(default owned by allies 1timepoint/tick for both teams)
and 1 controlpoint with a capturearea default owned by allies aswell
(and 1 timepoint/tick for allies)
the allies win when roundtimer get's to 0 and axis win if they have blown up all the sandbags + gotten the tank to the finish and then captured the last flag
this all works fine except for the fact that for some misterious reason the allies don't receive timepoints :(
anybody got a clue?