make props shoot up in the air


caboose
07-27-2006, 05:24 AM
i placed a prop_physics_multiplayer and disabled its motion.
i then set a bomb to explode and then enable motion on the item, then 0.1 seconds later have a env explosion under the item try and blast it upwards.
but the explosions doesnt affect the item at all.

how do i make it so env_explosions will move props

also can a block be made to act like it has physics, as in i have a watch tower with destructable legs on it...if the leg is blown i would love the entire thing to topple down on the floor.

is that possible?

and what type of block is used for the new spawn protection so that you can filter only allies can pass through etc

[oap]Agent_S
07-28-2006, 03:25 AM
Phys_Explosion contains all the answers you seek :)

Ardennes uses these to toss bodies and props round when the airstrike comes or when the 88's land.

Also blocks can be made into Physbox's or a name similar (its been a while since I even looked at the SDK)

I made an entirecarpark with legs that collapsed when a bomb went off for CS as a phys experiment so what you seek can be done.

You will reqire triggers for the legs to the main tower for motion etc but be advised it is VERY high on server phys load and very lag enducing.

caboose
07-28-2006, 04:04 AM
basically the plan is make the legs just blow up and vanish and the top falls down..if it lags i wont bother but thanks for info ill test

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