dod_det.fgd


PanFrie
07-11-2006, 04:15 AM
ok, its kind of annoying having to type out all the stuff for the detonation entities EVERY time you want to make them... then have to close the map, open it in notepad and add the OnBombExploded part to all the outputs... so ive made an FGD that has all that stuff in it.

http://panfrie.zergs.com/Mapping/dod_det.fgd

whats in it:

dod_bomb_target:
keyvalues
targetname
bombing_team
target_control_point
startdisabled
angles
outputs
OnBombExploded - works
OnBombPlanted - works
OnBombDefused - dunno, couldnt test
OnKillPlanter - dunno
OnKillDefuser - dunno
inputs
Enable
Disable

dod_bomb_dispenser:
keyvalues
targetname
dispense_team
startdisabled
outputs
OnTntPickup - dunno if it works
inputs
Enable
Disable

func_team_wall:
keyvalues
targetname
blockteam
inputs
kill

thats all thats in it. to get it working open your hammer settings, and simply add dod_det.fgd to it.

pluckster
07-11-2006, 01:05 PM
For the time it saves, ill try this out, i hate not being able to do it in hammer.

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