Experienced mapper needed...will pay $$$$


El Hombre
07-07-2006, 06:14 PM
Hey..... I am searching for an experienced dod source map builder with previous work done and able to send. I am looking to pay someone to make my map that I came up with.....it is somewhat vague so there is room for the mapper's creativity. It is a very detailed, fastpaced winter map. I have the "blueprints" for it. The price of the map will be decided between the mapper and I. I am looking for someone dedicated and who makes very smooth brushes and everything flows together. My email is mgplaya450@yahoo.com. hit me up. Muchas Gracias!
-Wes

pluckster
07-08-2006, 10:53 AM
just a suggestion but why not open it up for like a mapping contest to be based on your design? this way we can 1- have lots of mappers get in on it and put different twists on it and 2- have a bit of competition amongs the mappers. you can pick the winner you like best and pay them or something like that.

[AoS]Albatros
07-08-2006, 02:02 PM
If there has ever been an idea that I support, then it'd have to be pluckster's.

It's just much better in any aspect... you'll get a better result, since there will be different versions of different quality (how could you know for sure in advance whether you're going to like the result of the work you've already paid for or not?), and people will be much more motivated to get to work.

I think even I would be tempted to try mapping another person's idea of a map (which is usually very hard for me), if it was for a contest... :]


Best regards,

[AoS]Albatros

Neutrino
07-08-2006, 02:49 PM
Originally posted by [AoS]Albatros
If there has ever been an idea that I support, then it'd have to be pluckster's.


the bad thing is, you have many versions of the same map now, and the best one will be the one thats played, making all other efforts useless. unless the mappers decide to make noticeable changes to that specific work so people have reason to play the other versions.

he can find out if hes getting quality work by judging the work of a specific mapper who may apply. which is what I would do. make sure the mapper has good experience and work habits before you hire him.

pluckster
07-08-2006, 05:30 PM
lets not forget that people have released different versions of maps under different names. im going to guess people mapping for this wont come up with exact replicas. sure they will be similar but there are only so many different good layouts out there(two that i remeber that are pretty close are salerno and railroad and tons others with the same shape, especially in 1.3). I want to see what an effort like this could add to the community.

nave
07-08-2006, 06:12 PM
I'd strongly argue that there are "only so any good layouts out there". Salerno is similar to railroad because it was a remake by the original mapper, and he did a damn fine job holding the great layout but renovating the style. This doesn't mean there are only so many good layouts though. Especially with detonation now available, non-linear maps can be very successful.

A contest is a poor idea for the reasons Neutrino mentioned. Mapping is such a procedure that effort being overshadowed by a winner is total crap.

I wonder how much someone would pay for someone to map their idea though. :D

Tonedef
07-08-2006, 08:32 PM
I can see how this could go somewhere, as a contest. Everyone is talking about the non-winners work being thrown out, but that is not true. If the mapper really feels like their work should not end there they can make changes and do something of their own with half the work done. This would not only pump out one really good map, but many...potentially.

pluckster
07-08-2006, 09:39 PM
nave - sorry thats not really what i meant to say. I meant to say that there are many tried and true map layouts and they are used, in some cases, over and over, not nessicarily being a bad thing. And i see your point as to a contest but still a number of the good, clean maps weve seen so far started as contest entries and ideas. Im not saying a lot have but i want to see how many different twists can be put on to an idea. heck now you could even have two game modes for the same idea.

Tonedef - True that

El Hombre - send me your idea(pics, layout, plain text) to sewyoung@rogers.com. I'm drawing a blank on new ideas recently so id be happy to take a look at its potential

[AoS]Albatros
07-09-2006, 03:47 AM
Originally posted by Neutrino
the bad thing is, you have many versions of the same map now, and the best one will be the one thats played, making all other efforts useless. unless the mappers decide to make noticeable changes to that specific work so people have reason to play the other versions.

True!

But I think that's just what makes it attractive... building
the *one* map that's going to be played would be a challenge. =)


he can find out if hes getting quality work by judging the work of a specific mapper who may apply. which is what I would do. make sure the mapper has good experience and work habits before you hire him.

I disagree here...

I think every mapping project of one and the same mapper is very, very different from the next one (just compare Avalanche to Argentan).

He could probably get a feeling for the "style" of a certain mapper, but he wouldn't know what the result is going to look like. A contest with a handful of different versions would at least bring a chance for one map meeting his expectations.

But yeah, I do understand what you mean. He'll just have to decide.

Greets,

Alb

[AoS]Albatros
07-09-2006, 03:49 AM
Originally posted by Tonedef
I can see how this could go somewhere, as a contest. Everyone is talking about the non-winners work being thrown out, but that is not true. If the mapper really feels like their work should not end there they can make changes and do something of their own with half the work done. This would not only pump out one really good map, but many...potentially.

Yep, that's another good point... imagine how many quality maps we'd never get to see without the contest, because people's lack of motivation for making one =P.

Cheers...

nave
07-09-2006, 12:56 PM
Not to discredit any contests or people who partake, but is anyone really motivated by a contest? From my understand the last mapping contest was a bunch of maps that were already kind of in progress beforehand (hence SS Kurt's spams in everyones WIP threads) and all it really did was create a time constraint.

Tonedef
07-09-2006, 03:27 PM
But this contest would be based on a layout by El Hombre, so that would mix things up a lot.

nave
07-09-2006, 04:09 PM
Considering the amount of time to go into a quality map, I don't think mixing it up is all that needs to be done.

Maybe it's just me, but if I'm spending hundreds of hours of my time on something: Unique layout > contest. I can't imagine how anyone could disagree either.

pluckster
07-10-2006, 07:37 AM
well...i can and i will

define a quality map. you can ask a group of mappers and you will get different answers. Some like it to be pretty, some would rather it played well and some like to see new types of maps. depending on the answer a mapper gives can also determine how long it will take them and again some mappers are a lttle quicker than others.

Mappers release maps (in my opinion) in varying completeness even thought they believe it is complete. thats because they think thats all they could make of their idea.

And whats saying Hombre's map layout isnt unique. If it is then you just proved you wouldn't mind taking on this project, even if its just a quick look over the idea.

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