[Req] sprites, skins, etc to increase fps


05-27-2003, 03:21 PM
I have a crap machine that cant handle crap, i already modified my config.cfg to hell and i still get 200-300 ping with my cable modem. Is there anything out there to help me esecially with stuff like muzzle flashes and the beach on charlie?


Thanks.

Lorda Mercy
05-27-2003, 03:30 PM
Reference my smoke thread:
http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=5296

It may help you pickup a few FPS, especially if you null-out bazookapuff.spr (the v_model muz flash smoke).

05-27-2003, 03:33 PM
thanks for the reply. So i know which sprites creat some lag, now what do I do with them?

ripa
05-27-2003, 03:39 PM
You can do it easier:

gl_spriteblend 0 // no sprite transparency
gl_max_size 64 // textures are all max. 64 per dimension (bigger textures are resized, no need to resize textures manually)
gl_picmip 3 // worse quality rendering
gl_playermip 3 // see above
gl_texturemode gl_nearest_mipmap_nearest // worst possible mipmap quality

05-27-2003, 06:45 PM
thanksim checking them out now. ill tell you the results.

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