[UVREL] Bayonet and Sheath
Sproily
06-18-2006, 06:12 AM
Here's the Czechoslovakian Kar98K Bayonet I modelled yesterday, the unwraps might have some stretching.. Mainly at the ball of the sheath, but it shouldnt be anything too awful.
http://img216.imageshack.us/img216/699/bayo5mh.jpg
http://img143.imageshack.us/img143/4025/renderuv7ru.jpg
http://img103.imageshack.us/img103/8710/preview3zz.jpg
The Rar contains,
1x 1024 for Bayonet/Sheath (+ wire)
1x Cheesy render
1x Render with UVmaps
8x VERY HIGH RESOLUTION REFERENCE PICTURES sizing from 500x194 to 2592x1944
1x Max 6 file
1x .3Ds file
1x Readme
Download (http://sproily.bullet-head.net/Releases/Bayonet.rar) (13mb)
DayofDfeat123
06-18-2006, 10:31 AM
sweet! I might skin it. THen someone can hack it on the defualt model
Koblentz
06-18-2006, 10:01 PM
I think it'll be a good model to start to learn how to skin, so I'll give it a try too.
Millenia
06-22-2006, 06:53 AM
I tried and I failed miserably D:
http://img48.imageshack.us/img48/6548/render1mu.jpg
Bunk3rk1ng
06-22-2006, 11:27 AM
that actually looks really nice.
specialist
06-22-2006, 11:41 AM
yea, it looks real to me, gj :)
Forral
06-22-2006, 03:43 PM
Finish it Millenia :)
Koblentz
06-23-2006, 08:23 AM
Far better than anything I've been able to come up with :)
Millenia
06-23-2006, 06:12 PM
I gotta stop being lazy and actually finish it D:
http://img222.imageshack.us/img222/7029/bayonetingame2nw.jpg
Volvulus
06-23-2006, 07:25 PM
AHH! css boo make for dods! fool
Looks nice, but I dont like the metal. Sure, it looks like metal, but not the kind you'd see on the knife. The blade should be a lot more polished and shiney, etc.
Millenia
06-23-2006, 07:29 PM
Originally posted by Volvulus
AHH! css boo make for dods! fool
's just a test compile, and that's not up to me as I can't compile for Source :P
Originally posted by Dwin
Looks nice, but I dont like the metal. Sure, it looks like metal, but not the kind you'd see on the knife. The blade should be a lot more polished and shiney, etc.
Well as I do stuff based on what I like I can't really please everybody eh D;
Millenia
06-26-2006, 12:28 AM
http://img59.imageshack.us/img59/5749/render2mi.jpg
Finished?
Sgt.R.Lee
08-02-2006, 12:26 AM
That looks great! nice work bud :)
Major Ingram
08-11-2006, 10:25 PM
can you compile it for dod:s ?
smashingpunk007
08-13-2006, 08:19 PM
that looks nice to me i could care less if it shines or not
Ewbuhsludge
08-13-2007, 10:37 AM
You should make the blade a lighter shade. Otherwise, it looks great!
Multiple Wounds
08-13-2007, 10:39 AM
Dude that looks great!
yello_snow
08-13-2007, 12:45 PM
resurrected exactly a year later, lmao.
Guyver
08-13-2007, 02:18 PM
resurrected exactly a year later, lmao.
Yep, not to mention the fact that the entire package has been released for over a year:
http://www.cdg.net/forums/viewtopic.php?t=38645&highlight=k98+bayonet
BERSERK3R
08-13-2007, 04:37 PM
Is this bayonet even modeled onto the rifle for DODS?
If not I'll do it.
Guyver
08-13-2007, 06:31 PM
There's a texture but no model. I'd rather have it as a spade replacement myself.
H4WkY
08-14-2007, 06:41 AM
There's a texture but no model. I'd rather have it as a spade replacement myself.
yeh me too the spade is too much of a novelty weapon
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Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.