cubes
JakeParlay
06-16-2006, 05:43 PM
does anyone know if the 'failure to build cubemap' bug affects Nvidia guys, too? I'm looking to release a version of highlander (even if only for a playtest) and the cubes are one of the only things holding me up
:tnp:
Furyo
06-16-2006, 06:02 PM
Jake, you certainly don't need to build the cubemaps for a 1 hour playtest session. Especially on Highlander that really doesn't have that many reflective textures.
JakeParlay
06-16-2006, 06:32 PM
riiiiight, but if its something as simple as sending my bsp over to someone to get the cubes built, perhaps it'd be worth finding out if the non-ati guys are having any luck w/ cubemaps?
Furyo
06-17-2006, 04:58 AM
Ah yeah, that'd be worth it, except I don't think the cubes are a ATI specific problem. The screwed up model viewer is, but the cubes aren't IIRC
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