[1.3] func_detail


PanFrie
06-12-2006, 03:19 PM
ok, since there isnt a func_detail, and i know what they do now, i thought i would help out the 1.3 community and release some maps i had finished in the past but were too laggy to play. well, theres a TON of stuff that should be the equivalent of a func_detail. i was wondering what to make them. is func_wall the equivalent to it? or the closest thing anyway?

Someth|ngW|cked
06-12-2006, 09:36 PM
Func_Wall

Func_Wall entities do not cast shadows unless you use the peram with ZHLT though

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