Cubemap Problem
SkipP
06-10-2006, 04:30 PM
This is what happens when I run buildcubemaps in my new map. It doesnt do anything and it says the following:
] buildcubemaps
bounce: 1/1 sample: 1/6
bounce: 1/1 sample: 2/6
bounce: 1/1 sample: 3/6
bounce: 1/1 sample: 4/6
bounce: 1/1 sample: 5/6
bounce: 1/1 sample: 6/6
Reading unknown lump #49 (6185196 bytes)
Creating default cubemaps for env_cubemap using skybox sky_day01_01...
Writing unknown lump #49 (6185196 bytes)
Any Ideas?
ultranew_b
06-10-2006, 04:44 PM
Yeah, I discovered this ugly little bug last night myself. I reported it to the bug thread already.
:)
http://dayofdefeat.net/forums/showthread.php?s=&postid=942246#post942246
Furyo
06-11-2006, 04:57 AM
I kinda remember that kinda "bug" in my Dijon times. It just so happened a cubemap of mine from a previous building was stuck within a brush of a new building....bad idea...
I didn't get this problem, and I checked it just now.
But then again, since I reformatted, all the display glitches since the last update vanished, too.
SkipP
06-13-2006, 09:12 PM
Anyone else have a solution?
Dustin Diamond
06-24-2006, 05:19 PM
Was this ever solved? I have the same problem. Is it just from that last engine update?
JakeParlay
06-24-2006, 05:21 PM
I've had the same error too, same console message and nothing appears different after building. What's worked for me is building the cubes then restarting DOD:S and reloading the map. I would try that.
ultranew_b
06-25-2006, 08:25 AM
Gonna have to wait until Valve fixes this in an update. I tried Jakes method and it seemed to do nothing.
:)
Dustin Diamond
06-25-2006, 02:05 PM
Originally posted by JakeParlay
I've had the same error too, same console message and nothing appears different after building. What's worked for me is building the cubes then restarting DOD:S and reloading the map. I would try that.
yeah that's what I found too. Dang frustrating.
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