Someth|ngW|cked
05-20-2006, 08:18 PM
For all the mappers out there using hammer
After playing so many maps in the hl1 and source engine i finally got so tired of seeing such a common error on maps that i decided to post a thread about it
The error is missaligned textures, usually due to the fact that mappers copy/paste brushes and dont bother or dont know how to realign the faces to world so they align with the rest of the brushes
When you clip, copy/paste, vertex manipulate or even sometimes create a brush you will notice that in the texture properties the Align to World checkbox is empty meaning that the face(s) are not properly alligned
Usually you can't just click the Align to World checkbox you have to click Align to Face then Algn to World again to fix te issue, just a small fix that can really help the quality of your map
After playing so many maps in the hl1 and source engine i finally got so tired of seeing such a common error on maps that i decided to post a thread about it
The error is missaligned textures, usually due to the fact that mappers copy/paste brushes and dont bother or dont know how to realign the faces to world so they align with the rest of the brushes
When you clip, copy/paste, vertex manipulate or even sometimes create a brush you will notice that in the texture properties the Align to World checkbox is empty meaning that the face(s) are not properly alligned
Usually you can't just click the Align to World checkbox you have to click Align to Face then Algn to World again to fix te issue, just a small fix that can really help the quality of your map