caboose
05-05-2006, 02:02 AM
is there any way to respawn a func_breakable item via an output like a buton press?
example:
func_breakable: name target1
can i then have a button that says on press, target1 respawn?
i looked through the various outputs and couldnt see anything that was obvious.
next question. can you have an output to change a texture on a item?
liks target 1, on break, icon 1 (a icon outside the room to show the target was blown up) set texture to "what ever"
i also had a odd issue with a sky box.
now its works fine until i place a house in the sky box (just a standard block).
now when i nthe level i can actually see the sky box, hovering in the air outside the map
example:
func_breakable: name target1
can i then have a button that says on press, target1 respawn?
i looked through the various outputs and couldnt see anything that was obvious.
next question. can you have an output to change a texture on a item?
liks target 1, on break, icon 1 (a icon outside the room to show the target was blown up) set texture to "what ever"
i also had a odd issue with a sky box.
now its works fine until i place a house in the sky box (just a standard block).
now when i nthe level i can actually see the sky box, hovering in the air outside the map