func_train
labelkills
05-26-2003, 09:22 AM
Hey everyone....i was wondering about using a func_train in a map, but when i look in the 1.0 fgd I cant find it anywhere....has it been taken out? Or am I just not looking in the right place? Or is there anything else I can use to make something move along a set path? Any help is appreciated.
Quakah
05-26-2003, 09:53 AM
it's in your halflife.fgd
labelkills
05-26-2003, 10:01 AM
oh.....well i feel stupid.
thanks a lot.
Draft Dodger
05-27-2003, 11:30 AM
If you want your moving object to point at it's next destination you should use func_tracktrain, func_train doesn't rotate at all.
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Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.