dart
04-12-2006, 08:49 PM
I was wondering if these were normal, as I am trying to compile the map on a Celeron D 2.4 @ 3.6ghz and 512 megs of ram, Hehe :p.
Anyway, my map takes about 12-15 hours to compile on full (using around 1.5gb pagefile, I have optimized it as much as I could, area portals for buildings/windows and some outside connecting buildings to make it split the leafs, using hint's and such (not too many, and making sure they are in the right spots) I have went through and made sure there's no overlapping brushes and whatnot turned everything that doesn't block vis into func_detail. my map has 4 flags (it's a remake of chemille, any brushes that I used from 1.3 were remade, mainly only the factory destroyed sniper house those the only brushes I have taken and redone, everything else new.)
)all models have a fade time)
I have used glview and haven't noticed anything really, what I did notice is what I have already covered in the sentence's above.
Now what I am wondering, could this compile time be normal?
Thanks for any feedback. I have heard of some really bad compile times and some really low ones.
I am getting ready to release a beta, and would like to make sure these compile times are okay, or need work.
Thanks -dart
(forgot to mention - no hdr)
Anyway, my map takes about 12-15 hours to compile on full (using around 1.5gb pagefile, I have optimized it as much as I could, area portals for buildings/windows and some outside connecting buildings to make it split the leafs, using hint's and such (not too many, and making sure they are in the right spots) I have went through and made sure there's no overlapping brushes and whatnot turned everything that doesn't block vis into func_detail. my map has 4 flags (it's a remake of chemille, any brushes that I used from 1.3 were remade, mainly only the factory destroyed sniper house those the only brushes I have taken and redone, everything else new.)
)all models have a fade time)
I have used glview and haven't noticed anything really, what I did notice is what I have already covered in the sentence's above.
Now what I am wondering, could this compile time be normal?
Thanks for any feedback. I have heard of some really bad compile times and some really low ones.
I am getting ready to release a beta, and would like to make sure these compile times are okay, or need work.
Thanks -dart
(forgot to mention - no hdr)