dod_hectic_b2


PanFrie
03-13-2006, 12:27 AM
so i've been working nearly non-stop on beta 2 since the first beta was released, wasted 14 hours compiling on full when it wasnt even done....

anyway:

Changes:

- spawns are higher up, not accesible once on the outside

- more pathways opened up going to center, most of which require a rocket to get through

- the House Foundation (or "pool" as most of you like to call it) now has more of the proper feel to it, i put up a few boards to make it look like the bones of a house, as well as some metal beams.

- hedge tunnel is taller, you wont get stuck in it as easily now

- the beach area by the allied first is changed to a mini-park to fit with the tree-house more, but then again i liked the view.. i may change it back later.

- added a 3d skybox (still needs some tweaking)

- added cover on main streets comming out of both spawns.



i've gotten more framerates as well i think, im not 100% sure though. should be ready by tomorow night.

Cranbarry
03-13-2006, 11:28 AM
Please let me or Shane know when you are done - would really like the chance to get you some feedback on this map. The last version was good. Just needed some cleaning up and maybe some FPS help.

PanFrie
03-13-2006, 12:46 PM
will do cran, as soon as i can get it to actually compile... woke up this morning to find it had frozen at 40% of visportals or something like that... and that was after 8 hours of compiling :-/ andyway, as soon as its done il letcha know.

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