Lappy
03-05-2006, 12:30 AM
A Question about setting up spawns in a time-based map:
Would it be possible to make switchable spawns at the end of the round, ala dod_schwetz?
Like, lets say I make an objective map, where one team has to attack and the other defend for 8 minutes. If the Axis spawns in spawn A and the Allies in spawn B for the first round, would it be possible that at the start of the second round, the Axis would spawn in spawn B and the Allies in spawn A.
Get what I'm saying?
I'm new to mapping, so I don't know if setting this up in game would be more trouble than it's worth or not, but let me know if you have any ideas.
Would it be possible to make switchable spawns at the end of the round, ala dod_schwetz?
Like, lets say I make an objective map, where one team has to attack and the other defend for 8 minutes. If the Axis spawns in spawn A and the Allies in spawn B for the first round, would it be possible that at the start of the second round, the Axis would spawn in spawn B and the Allies in spawn A.
Get what I'm saying?
I'm new to mapping, so I don't know if setting this up in game would be more trouble than it's worth or not, but let me know if you have any ideas.