Greebo
03-02-2006, 11:23 PM
Hey
I've got a vague idea for a map but currently it's only in my concept/thought stage. Basically it would be a kind of 'great escape' type idea.
Each team has 15 mins (i.e. one team goes first, then the defending team has a go at escaping) to get as many people from one end of the map (prison camp) to another (some rescue zone or another). Both teams would be armed as per usual but that would be the only objective, getting to the escape zone.
I'm figuring maybe have a way to link the escape zone to a cap counter, so that the final score reflects how many people have escaped rather than how many caps have been...capped.
I think this is possible but I'm not sure.
My current worry is that the defending team would just camp round the 'rescue' zone and just sit there, but apart from that, does the concept sound do-able?
I've got a vague idea for a map but currently it's only in my concept/thought stage. Basically it would be a kind of 'great escape' type idea.
Each team has 15 mins (i.e. one team goes first, then the defending team has a go at escaping) to get as many people from one end of the map (prison camp) to another (some rescue zone or another). Both teams would be armed as per usual but that would be the only objective, getting to the escape zone.
I'm figuring maybe have a way to link the escape zone to a cap counter, so that the final score reflects how many people have escaped rather than how many caps have been...capped.
I think this is possible but I'm not sure.
My current worry is that the defending team would just camp round the 'rescue' zone and just sit there, but apart from that, does the concept sound do-able?